![]() ![]() gitignore” file in our folder as one of the first steps with our repository. We don’t want those files because it will just take additional space without giving us any benefit. Unity creates some additional files which are used by the editor and are ofter changed. With Unity (and most other programs), we don’t have to commit all the files. gitignore – Ignore unnecessary files and folders! ? Pick the location of your project.Īfter that, you have to confirm, and you have your local git repository! Congratulations! My repository in SourceTree. I created the Unity URP project for demonstration purposes. Then you can pick the folder in which you wish to create a local repository. ![]() To create a local repository, you have to open your git tool and find “create local repository”. If you already have a project on your disk, you can create a local repository, which we can link later with a remote server. You’ll have to pick the right one for you. Most popular are: GitHub, Bitbucket, and GitLab.Įach service gives you additional features which may help you run tests or builds, and more. There are a few websites where you can create an account and host your repository for free (with some limitations). I’m personally using SourceTree which is available for Mac and Windows. You can find the list of GUI git tools here: Some are free, some are open source, and others have a price tag. There are quite a few tools to choose from. You can use git though console/terminal, but I would recommend using something that has GUI… ?
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